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Battle Actions
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Battle Actions

      So, once you experience a random monster encounter, you have in front of you your characters, the enemy, your health and psynergy bars, and the following actions that you can take. Each of your characters can do one of each per turn, and the order depends on their agility stats. Of course, your agility stats and the monsters' agility stats clash. If the monsters do ever attack right before your character does, your character won't be interrupted unless it was an attack that killed the member. Some Djinn however, have special properties, allowing its action to take place first thing in the turn. This basically keeps going until the monster's party goes down (hopefully).

     
Icon Action What it Does
Fight This opens up a menu where you can choose to attack the enemy
Flee Choose to flee from battle and return to the place you were before the monster encounter
Status Check on everything about your character's stats
Attack Commands your character to do a normal attack upon an enemy
Psynergy Attack enemies using your Psynergy magic
Djinn Select a Djinni to unleash or set
Summon Only if you have Standby Djinni, call upon a monster to attack
Items Use an item the character currently holds
Defend Defend to reduce damage for one turn

   

 

   

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