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Golden Sun Class Guide

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.: Class Guide

These Psyenergy attacks are in the exact order they appear when the character changes to that class. Of course, this is only to a lv. 30+ character.

These charts are yet not complete, until I find information about the characters at Lv. 99.

    = Earth Djinni
    = Mars Djinni
    = Jupiter Djinni
    = Mercury Djinni




Isaac's Classes

Psynergy Learned is based on a Lv. 30 Isaac.

Class Djinn Required Psynergy Learned
Squire x0 to x1 Ragnarok, Quake, Earthquake, Quake Sphere, Spire, Clay Spire, Cure, Cure Well, Potent Cure.
Knight x2 to x3 Ragnarok, Quake, Earthquake, Quake Sphere, Spire, Clay Spire, Cure, Cure Well, Potent Cure.
Gallant x4 to x5 Ragnarok, Quake, Earthquake, Quake Sphere, Spire, Clay Spire, Gaia, Mother Gaia, Cure, Cure Well, Potent Cure, Revive.
Lord x6 to x7 Ragnarok, Quake, Earthquake, Quake Sphere, Spire, Clay Spire, Gaia, Mother Gaia, Cure, Cure Well, Potent Cure, Revive.
Brute x1 Planet Diver, Growth, Mad Growth, Wild Growth, Blast, Nova, Haunt, Curse, Condemn.
Ruffian x2 to x3 Planet Diver, Growth, Mad Growth, Wild Growth, Blast, Nova, Haunt, Curse, Condemn.
Savage x4 Planet Diver, Spire, Clay Spire, Growth, Mad Growth, Wild Growth, Blast, Nova, Revive, Impair, Debiliate, Haunt, Curse, Condemn.
Barbarian x5 to x7 Planet Diver, Spire, Clay Spire, Growth, Mad Growth, Wild Growth, Blast, Nova, Revive, Impair, Debiliate, Haunt, Curse, Condemn.
Swordsman x1 Cutting Edge, Thorn, Briar, Revive, Cure Poison, Restore, Break.
Defender x2 to x3 Cutting Edge, Thorn, Briar, Ply, Ply Well, Revive, Cure Poison, Restore, Break, Avoid.
Cavalier x4 to x5 Cutting Edge, Thorn, Briar, Ply, Ply Well, Wish, Wish Well, Revive, Cure Poison, Restore, Break, Avoid.
Water Shaman x6 to x7 Froth, Froth Sphere, Growth, Mad Growth, Wild Growth, Cure, Cure Well, Potent Cure, Revive, Wish, Wish Well, Cure Poison, Restore, Break.
Apprentice x1 Astral Blast, Gaia, Mother Gaia, Weaken, Enfeeble, Delude, Sleep, Haunt, Curse.
Illusionist x2 to x3 Astral Blast, Gaia, Mother Gaia, Impact, High Impact, Ward, Resist, Weaken, Enfeeble, Delude, Sleep, Haunt, Curse.
Enchanter x4 to x5 Astral Blast, Gaia, Mother Gaia, Impact, High Impact, Ward, Resist, Weaken, Enfeeble, Delude, Sleep, Haunt, Curse.
Wind Shaman x6 to x7 Bolt, Flash Bolt, Blue Bolt, Growth, Mad Growth, Wild Growth, Cure, Cure Well, Potent Cure, Revive, Ward, Resist, Bind.
Berserker x1 + x6 Planet Diver, Spire, Clay SPire, Growth, Mad Growth, Wild Growth, Blast, Nova, Revive, Impair, Debiliate, Haunt, Curse, Condemn.
Guardian x1 + x6 Cutting Edge, Thorn, Briar, Ply, Ply Well, Wish, Wish Well, Revive, Cure Poison, Restore, Break, Avoid.
Conjurer x1 + x6 Astral Blast, Gaia, Mother Gaia, Impact, High Impact, Ward, Resist, Weaken, Enfeeble, Delude, Sleep, Haunt, Curse.
Dragoon x3 +
x3 to x4
Cutting Edge, Thorn, Briar, Blast, Mad Blast, Fiery Blast, Ply, Ply Well, Wish, Wish Well, Cure Poison, Restore, Avoid.
Ninja x3 +
x3 to x4
Death Plunge, Shuriken, Pungi, Pungi Trap, Fire Bomb, Cluster Bomb, Gale, Typhoon, Thunderclap, Thunderbolt, Mist.
Samurai x4 + x3 Dragon Cloud, Demon Night, Rockfall, Rockslide, Lava Shower, Molten Bath, Demon Spear, Angel Spear, Guardian, Protector, Magic Shell, Magic Shield.




Garet's Classes

Psynergy Learned is based on a Lv. 30 Garet.

Class Djinn Required Psynergy Learned
Guard x0 to x1 Heat Wave, Flare, Flare Wall, Flare Storm, Fire, Fireball, Volcano, Eruption.
Soldier x2 to x3 Heat Wave, Flare, Flare Wall, Flare Storm, Fire, Fireball, Volcano, Eruption.
Warrior x4 to x5 Heat Wave, Flare, Flare Wall, Flare Storm, Fire, Fireball, Volcano, Eruption, Guard, Protect, Impair, Debilitate.
Champion x6 to x7 Heat Wave, Flare, Flare Wall, Flare Storm, Fire, Fireball, Volcano, Eruption, Guard, Protect, Impair, Debilitate.
Brute x1 Planet Diver, Growth, Mad Growth, Wild Growth, Blast, Nova, Haunt, Curse, Condemn.
Ruffian x2 to x3 Planet Diver, Growth, Mad Growth, Wild Growth, Blast, Nova, Haunt, Curse, Condemn.
Savage x4 Planet Diver, Spire, Clay Spire, Growth, Mad Growth, Wild Growth, Blast, Nova, Revive, Impair, Debilitate, Haunt, Curse, Condemn.
Barbarian x5 to x7 Nova, Blast, Spire, Clay Spire, Planet Diver, Growth, Mad Growth, Wild Growth, Haunt, Curse, Condemn.
Swordsman x1 Cutting Edge, Blast, Mad Blast, Fiery Blast, Cure Poison, Restore, Guard, Protect, Break.
Defender x2 to x3 Cutting Edge, Blast, Mad Blast, Fiery Blast, Ply, Ply Well, Cure Poison, Restore, Guard, Protect, Avoid.
Cavalier x4 to x5 Cutting Edge, Blast, Mad Blast, Fiery Blast, Ply, Ply Well, Wish, Wish Well, Cure Poison, Restore, Guard, Break, Avoid.
Water Ascetic x6 to x7 Douse, Drench, Deluge, Prism, Hail Prism, Volcano, Eruption, Wish, Wish Well, Cure Poison, Restore.
Page x1 Astral Blast, Volcano, Eruption, Ward, Resist, Weaken, Enfeeble, Delude, Sleep.
Illusionist x2 to x3 Astral Blast, Volcano, Eruption, Ward, Resist, Weaken, Enfeeble, Delude, Sleep.
Enchanter x4 to x5 Astral Blast, Volcano, Eruption, Impact, High Impact, Guard, Protect, Ward, Resist, Weaken, Enfeeble, Delude, Sleep.
Wind Ascentic x6 to x7 Slash, Wind Slash, Sonic Slash, Plasma, Shine Plasma, Volcano, Eruption, Ward, Resist, Bind.
Berserker x1 + x6 Planet Diver, Spire, Clay Spire, Growth, Mad Growth, Wild Growth, Blast, Nova, Revive, Impait, Debilitate, Haunt, Curse, Condemn.
Luminier x1 + x6 Cutting Edge, Blast, Mad Blast, Fiery Blast, Ply, Ply Well, Wish, Wish Well, Cure Poison, Restore, Guard, Protect, Break, Avoid.
Conjurer x1 + x6 Astral Blast, Volcano, Eruption, Impact, High Impact, Guard, Protect, Ward, Resist, Weaken, Enfeeble, Delude, Sleep.
Dragoon x3 +
x3 to x4
Cutting Edge, Thorn, Briar, Blast, Mad Blast, Fiery Blast, Ply, Ply Well, Wish, Wish Well, Cure Poison, Restore, Avoid.
Ninja x3 +
x3 to x4
Death Plunge, Shuriken, Pungi, Pungi Trap, Fire Bomb, Cluster Bomb, Gale, Typhoon, Thunderclap, Thunderbolt, Mist.
Samurai x4 + x3 Dragon Cloud, Demon Night, Rockfall, Rockslide, Lava Shower, Molten Bath, Demon Spear, Angel Spear, Guardian, Protector, Magic Shell, Magic Shield.




Ivan's Classes

Psynergy Learned is based on a Lv. 29 Ivan.

Class Djinn Required Psynergy Learned
Wind Seer x0 to x1 Ray, Storm Ray, Whirlwind, Tornado, Plasma, Shine Plasma, Sleep, Bind.
Magician x2 to x3 Ray, Storm Ray, Whirlwind, Tornado, Plasma, Shine Plasma, Impact, High Impact, Sleep, Bind.
Mage x4 to x5 Ray, Storm Ray, Whirlwind, Tornado, Plasma, Shine Plasma, Impact, High Impact, Ward, Resist, Sleep, Bind.
Magister x6 to x7 Ray, Storm Ray, Whirlwind, Tornado, Plasma, Shine Plasma, Impact, High Impact, Ward, Resist, Sleep, Bind.
Seer x1 Bolt, Flash Bolt, Blue Bolt, Growth, Mad Growth, Wild Growth, Cure, Cure Well, Potent Cure, Bind.
Deviner x2 to x3 Bolt, Flash Bolt, Blue Bolt, Growth, Mad Growth, Wild Growth, Cure, Cure Well, Potent Cure, Bind.
Shaman x4 to x5 Bolt, Flash Bolt, Blue Bolt, Growth, Mad Growth, Wild Growth, Cure, Cure Well, Potent Cure, Revive, Ward, Resist, Bind.
Earth Enchanter x6 to x7 Astral Blast, Gaia, Mother Gaia, Impact, High Impact, Ward, Resist, Weaken, Enfeeble, Delude, Sleep, Haunt, Curse.
Pilgrim x1 Slash, Wind Slash, Plasma, Shine Plasma, Bind.
Wanderer x2 to x3 Slash, Wind Slash, Plasma, Shine Plasma, Bind.
Ascetic x4 to x5 Slash, Wind Slash, Plasma, Shine Plasma, Volcano, Eruption, Ward, Resist, Bind.
Fire Enchanter x6 to x7 Astral Blast, Volcano, Eruption, Impact, High Impact, Guard, Protect, Ward, Resist, Weaken, Enfeeble, Delude, Sleep.
Hermit x1 Prism, Hail Prism, Plasma, Shine Plasma, Impact, High Impact, Bind.
Elder x2 to x3 Prism, Hail Prism, Plasma, Shine Plasma, Impact, High Impact, Bind.
Scholar x4 Prism, Hail Prism, Plasma, Shine Plasma, Wish, Wish Well, Impact, High Impact, Bind.
Savant x5 to x7 Prism, Hail Prism, Plasma, Shine Plasma, Wish, Wish Well, Impact, High Impact, Bind.
Druid x1 + x6 Bolt, Flash Bolt, Blue Bolt, Growth, Mad Growth, Wild Growth, Cure, Cure Well, Potent Cure, Revive, Ward, Resist, Bind.
Fire Monk x1 + x6 Slash, Wind Slash, Plasma, Shine Plasma, Volcano, Eruption, Ward, Resist, Bind
Sage x1 + x6 Prism, Hail Prism, Plasma, Shine Plasma, Wish, Wish Well, Impact, High Impact, Bind.
Medium x3 to x4 +
x3 to x4
Haunt, Curse, Condemn, Bolt, Flash Bolt, Blue Bolt, Froth, Froth Sphere, Cure, Cure Well, Potent Cure, Revive.
Ranger x3 to x4 +
x3 to x4
Slash, Wind Slash, Douse, Drench, Volcano, Eruption, Ward, Resist, Bind.
White Mage x4 + x3 Prism, Hail Prism, Plasma, Shine Plasma, Wish, Wish Well, Revive, Cure Poison, Restore, Dull, Ward, Douse.




Mia's Classes

Psynergy Learned is based on a Lv. 30 Mia.

Class Djinn Required Psynergy Learned
Water Seer x0 to x1 Ply, Ply Well, Cure Poison, Restore, Frost, Tundra, Glacier, Ice, Ice Horn, Break.
Scribe x2 to x3 Ply, Ply Well, Cure Poison, Restore, Frost, Tundra, Glacier, Ice, Ice Horn, Break.
Cleric x4 to x5 Ply, Ply Well, Wish, Wish Well, Cure Poison, Restore, Frost, Tundra, Glacier, Ice, Ice Horn, Break.
Paragon x6 to x7 Ply, Ply Well, Cure Poison, Restore, Frost, Tundra, Glacier, Ice, Ice Horn, Break.
Seer x1 Froth, Froth Sphere, Growth, Mad Growth, Wild Growth, Cure, Cure Well, Potent Cure, Cure Poison, Restore, Break.
Deviner x2 to x3 Froth, Froth Sphere, Growth, Mad Growth, Wild Growth, Cure, Cure Well, Potent Cure, Cure Poison, Restore, Break.
Shaman x4 to x5 Froth, Froth Sphere, Growth, Mad Growth, Wild Growth, Cure, Cure Well, Potent Cure, Revive, Wish, Wish Well, Cure Poison, Restore, Break.
Earth Cavalier x6 to x7 Cutting Edge, Thorn, Briar, Ply, Ply Well, Wish, Wish Well, Revive, Cure Poison, Restore, Break, Avoid.
Pilgrim x1 Douse, Drench, Deluge, Prism, Hail Prism, Cure Poison, Restore.
Wanderer x2 to x3 Douse, Drench, Prism, Hail Prism, Cure Poison, Restore.
Ascetic x4 to x5 Douse, Drench, Deluge, Prism, Hail Prism, Volcano, Eruption, Wish, Wish Well, Cure Poison, Restore.
Fire Cavalier x6 to x7 Cutting Edge, Blast, Mad Blast, Fiery Blast, Ply, Ply Well, Wish, Wish Well, Cure poison, Restore, Guard, Protect, Break, Avoid.
Hermit x1 Prism, Hail Prism, Plasma, Shine Plasma, Impact, High Impact, Bind, Break.
Elder x2 to x3 Prism, Hail Prism, Plasma, Shine Plasma, Impact, High Impact, Bind, Break.
Scholar x4 Prism, Hail Prism, Plasma, Shine Plasma, Wish, Wish Well, Impact, High Impact, Bind, Break.
Savant x5 to x7 Prism, Hail Prism, Plasma, Shine Plasma, Wish, Wish Well, Impact, High Impact, Bind, Break.
Druid x1 + x6 Froth, Froth Sphere, Growth, Mad Growth, Wild Growth, Cure, Cure Well, Potent Cure, Revive, Wish, Wish Well, Cure Poison, Restore, Break.
Water Monk x1 + x6 Douse, Drench, Prism, Hail Prism, Volcano, Eruption, Wish, Wish Well, Cure Poison, Restore.
Sage x1 + x6 Prism, Hail Prism, Plasma, Shine Plasma, Wish, Wish Well, Impact, High Impact, Bind, Break.
Medium x3 to x4 +
x3 to x4
Haunt, Curse, Condemn, Bolt, Flash Bolt, Blue Bolt, Froth, Froth Sphere, Cure, Cure Well, Potent Cure, Revive.
Ranger x3 to x4 +
x3 to x4
Slash, Wind Slash, Douse, Drench, Deluge, Volcano, Eruption, Ward, Resist, Bind.
White Mage x3 + x4 Prism, Hail Prism, Plasma, Shine Plasma, Wish, Wish Well, Revive, Cure Poison, Restore, Dull, Ward.